<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>UIKit on @yeniful blog</title><link>http://yeniful.github.io/tags/uikit/</link><description>Recent content in UIKit on @yeniful blog</description><generator>Hugo -- 0.155.3</generator><language>en-us</language><lastBuildDate>Sat, 17 Jan 2026 00:00:00 +0900</lastBuildDate><atom:link href="http://yeniful.github.io/tags/uikit/index.xml" rel="self" type="application/rss+xml"/><item><title>[UIKit] ViewController 생명주기 (View Controller Life Cycle)</title><link>http://yeniful.github.io/posts/2026/uikit-view-controller-life-cycle/</link><pubDate>Sat, 17 Jan 2026 00:00:00 +0900</pubDate><guid>http://yeniful.github.io/posts/2026/uikit-view-controller-life-cycle/</guid><description>iOS ViewController의 생명주기 메서드와 Push/Pop, Present/Dismiss 상황별 호출 순서를 정리합니다.</description></item><item><title>[UIKit] Scene Delegate</title><link>http://yeniful.github.io/posts/2026/uikit-scene-delegate/</link><pubDate>Thu, 01 Jan 2026 00:00:00 +0900</pubDate><guid>http://yeniful.github.io/posts/2026/uikit-scene-delegate/</guid><description>iOS 13부터 도입된 SceneDelegate의 역할, 도입 배경, 각 메서드의 동작 원리 알아보기.</description></item></channel></rss>